Beeble SwitchX 3.0 Rebuilt on MiniMax H3

Introduction
SwitchX 3.0, Beeble's video-to-video model for swapping the world around a real performance, launched on November 10 in the Beeble cloud app. You can run it today as a node in Beeble's Canvas or on the standalone SwitchX page. It's a closed, hosted model billed in Beeble credits, so there are no weights to download.
The big change sits under the hood. Beeble says it took MiniMax H3, the open general-purpose video model, apart and rebuilt it for one job: production video-to-video, with its own dataset, its own architecture, and a final pass up to 4K that rereads your original footage for detail.
We covered SwitchX 2.0 back in September. Version 3.0 keeps the same core promise and adds the controls people kept asking for.
What Stays the Same: Source-Locked Rendering
SwitchX still uses your alpha matte to lock the performer pixel for pixel, frame for frame. Inside the matte, the person is only relit. Outside it, the model replaces the location, the weather, and the light. So the take you already shot, with its timing, expression, and wardrobe, survives the swap.
What's New in 3.0
- Up to four reference images per job. This was the most requested feature since launch. A reference can be a wide of the set, a close-up of a prop, a floor plan, or even a storyboard, and Beeble says 3.0 works out what role each image plays. One demo turns a greenscreen corridor walk into a single continuous shot through four rooms using a floor plan plus one image per room
- Dynamic backgrounds. Traffic passes, crowds walk in, fireworks burst, smoke billows, snow falls on the hikers. In 2.0 the world mostly sat still behind your subject
- Camera tracking with no markers. Handheld follows, orbits, and running shots keep the new background locked to the world, with no match move needed
- Timed prompt control. You can describe what happens, how it moves, and when it happens. Beeble's demos use prompts like the two below
Make the pigeons take flight as he runs past.Turn the ceiling lights on one by one as he approaches.Specs and Pricing
Beeble's pricing page lists these SwitchX costs and limits:
- 720p: 6 credits per second
- 1080p: 20 credits per second
- 2160p (4K): 80 credits per second, on the Professional plan only
- Max length on 3.0: 360 frames per video, about 12 seconds at 30 fps. SwitchX 2.0 still allows 480 frames
- Export: MP4 on Creator, MP4 or 10-bit MOV on Professional
- Creator plan: $19 a month, or $16 a month billed yearly, with 540 credits
- Professional plan: $75 a month, or $60 a month billed yearly, with 2,400 credits plus 4K and 10-bit output
Using those rates, a 4-second 1080p switch costs 80 credits, so the Creator plan covers about six of them a month. Frame count always matches your source, and the aspect ratio never changes.
How to Run It Today
- Sign in to the Beeble cloud app and open SwitchX, or add a SwitchX node to a Canvas workflow
- Upload your clip. A clean alpha gives the best lock, and Beeble's own Background Remover can generate one
- Add up to four reference images for the location, props, or storyboard beats
- Write a prompt that says what happens in the scene and when, pick a resolution, and render
A starter prompt to adapt:
Move her from the office into a rain-soaked night market, neon signs reflecting in puddles, crowds drifting past behind her, and the lantern strings flicker on one by one as she turns toward camera.Why It Matters
- Hybrid filmmaking gets cheaper. You can shoot a performance once against any wall and try different locations, weather, and times of day later, without a reshoot
- References turn it into art direction. Four images is enough to pin down a location, a hero prop, and a storyboard order, which used to be the hard part of steering a background
- Open weights are paying off downstream. Beeble openly names MiniMax H3 as the base it rebuilt, a clear example of a studio turning an open video model into a specialized paid VFX tool
Conclusion
SwitchX 3.0 turns background replacement into something closer to directing. Shoot a 4-second handheld clip on your phone, give it a floor plan and a storyboard, and see whether the world stays locked to every step. If it does, your next location scout might be a folder of reference images.
—Aurelia ♡
